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When you compare this style of gameplay to modern FromSoftware titles, it’s clear to see that the company has always had a thing for slowing the player down, whether it be literally, or by adding consequences for haste. The speed of the game is said to attribute to its immersion factor, allowing players to take in the world around them. However, many of the game's faults are also regarded as its features, with mechanics being described as slow. The game sold well enough to merit four sequels, with polarized opinions when it came to reviews. While this statement in itself should be taken with a pinch of salt, King's Field has undeniable tones of ambiguity within a dark and perilous landscape, which are all vital components of FromSoftware’s signature franchise, and is why Demon’s Souls is referred to as a spiritual successor.ĭespite the first King’s Field title not receiving a western release, the series' second instalation eventually made its way onto the PlayStation in 1995, two years before Final Fantasy's Cloud Strife and his unwieldy sword. First released in Japan in 1994, King's Field is a first-person medieval fantasy, which is often hailed as the grandfather of the Souls series. FromSoftware’s debut role-playing experience, King’s Field, was actually the first RPG to launch on the PlayStation in the West.
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